
Join us on February 17th at 4PM (GMT+3) for a free online event Supersonic is hosting in partnership with Mobidictum.
In this session, Nir Regev, Publishing Manager Team Leader at Supersonic, shows you tips and strategies for running a successful marketability test with Supersonic. Learn why it’s critical to test your prototype on multiple platforms, how to actually set up the tests on Facebook, TikTok, and ironSource, and a look at how to analyze results in real time. Nir will also present marketability benchmarks for each channel and examples of success stories that made it big - so you get all the resources you need to succeed.
Nir Regev began working as a business development manager at Supersonic when it was just a team of 8 people in one room. Back then, his responsibilities included establishing strategic partnerships, developing new business models and deals, managing sales operations, and founding the Supersonic Superstars contest. Now, Nir leads the talented team of publishing managers at Supersonic as they focus on growing hyper-casual games into hits.
In this panel, Supersonic SVP Nadav Ashkenazy, Market Analyst Uri Ron, and Alon Lemberg, Gaming Team Leader at TikTok, discuss the impact of TikTok in hyper-casual. Learn how the experts leverage TikTok to both think of winning new game concepts and improve user acquisition. Together, Nadav, Uri and Alon will deconstruct the most successful TikTok-inspired games, so you can learn how to build your own top chart hit.
Nadav Ashkenazy is the SVP of Supersonic. Previously, Nadav was the VP Global Partnerships at ironSource. Today, Nadav oversees all aspects of Supersonic Studios, ironSource’s mobile game publishing activity, including onboarding developer partnerships, game development, monetization and user acquisition, data analysis, and technical support.
Mark Ratchin is a Senior Publishing Manager at Supersonic. Before joining Supersonic, Mark worked at supply-side platforms and exchanges managing the ad monetization strategy for a wide range of publishers, including PicsArt, SayGames, and CBS. He was previously a diplomat in the Foreign Service, working as the Israeli Vice-Consul in New York.
Nebih Başaran is the CEO and Founder of Garawell Games. Before getting into game development, Nebih worked as a Data Analyst Intern at Coca-Cola in Turkey, then founded a board game business. His desire to apply his computer engineering degree to his career and his love for gaming inspired him to pivot and establish Garawell Games in 2018 with the goal of publishing the most addictive mobile games in the industry.